Mostly the buttons on the death screen are self explaining. But on this page every button gets a small explaination what it does.
Back to Menu[edit | edit source]
The back to menu button is pretty much self explaining. When you press it you get sent back to the menu.
Spectate[edit | edit source]
Spectate allows you to spectate:
- In Bounty Hunt your partner(s) in a duo or a trio
- In Quickplay to spectate all remaining living players
Report[edit | edit source]
Report allows you to report a player for:
Damage History[edit | edit source]
The damage history shows the last instances where the player received damage from before he was full health. Regenerating health resets the damage history and starts from the beginning. It helps the player to understand why he for example died to a weapon in one hit (could be synced shots [two players shot at the enemy at the same moment] or he got damaged before form AI and didn't recognize it)
Max amount of history is three damage sources and the deathblow
Kill view[edit | edit source]
Kill view helps the player to understand where he got killed from. Possibly learns new angles to specific spots.
Note: Due to latency differences it can happen that the kill view shows the enemy shot through a wall. So always calculate that with what you are seeing.(It can differ at about 1 and 1 and a half meter) Also the player model is thicker than the blue skull in the kill view. So it can be that when for example the blue skull is behind a wall. You arm was still sticking out and got hit by the shot.