Electric Lamp[ | ]
Electric Lamp
|
|
Statistics
|
Category |
Tool
|
Cost |
$5
|
Attribute |
|
|
Description[ | ]
A battery-powered light worn on the shoulder. Increases visibility and can be used to blind nearby enemies during night.
Informations[ | ]
Electric lamp can be used to blind other hunters, which makes you way harder target to hit, especially with weapons other than shotguns and melee.
Gallery[ | ]
Lamp illuminating the area
Being blinded by electric lamp
Book of Weapons[ | ]
Fusees[ | ]
Fusees
|
|
Statistics
|
Category |
Tool
|
Cost |
$10
|
Quantity |
3
|
Damage |
11
|
Effect Duration |
300s
|
Throw Range |
22m
|
Melee Damage |
13
|
Heavy Melee Damage |
27
|
Attribute |
|
Melee Damage type
|
Melee |
blunt
|
Heavy Melee |
blunt
|
|
Description[ | ]
Handheld railroad flares used for illuminating dark areas and for signalling. Can ignite flammable materials. Comes in a pack of three.
Informations[ | ]
- Can also be used to set enemies, dead bodies and flammable materials on fire.
- Can be destroyed by shooting at them.
- With the Trait Frontiersman the player starts with 4 Fusees.
Gallery[ | ]
Throwing fusee to set enemy ablaze
Book of Weapons[ | ]
Flare Pistol[ | ]
Flare Pistol
|
|
Statistics
|
Category |
Tool
|
Cost |
$36
|
Unlock Condition |
Rank 23
|
Capacity |
1/2
|
Damage |
26
|
Sighted Range |
18m
|
Rate of Fire |
12rpm
|
Vertical Recoil |
5
|
Spread |
52.8
|
Sway |
113
|
Reload Speed |
4.4s
|
Muzzle Velocity |
75m/s
|
Melee Damage |
13
|
Heavy Melee Damage |
27
|
Attribute |
|
Melee Damage type
|
Melee |
blunt
|
Heavy Melee |
blunt
|
|
Description[ | ]
A small pistol for firing flares into the air, illuminating the area. Can ignite flammable materials.
Informations[ | ]
- Can also be used to set enemies, dead bodies and flammable materials on fire.
- With the Trait Frontiersman the player has 1/3 charges at the beginning of the match.
- Lasts 30 seconds.
Gallery[ | ]
Book of Weapons[ | ]