Traits

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Traits grant passive bonuses to Hunters who possess them. They can be purchased as upgrades for hunters who advance in levels and may already be present on ones who are available for recruitment. A player's Bloodline Rank determines which ones are accessible when upgrading a hunter, while the hunter's tier determines which ones might be rolled during recruitment.

Traits[edit | edit source]

Cost Rank Name Icon Description
3 6 Determination Determination.jpg Stamina recovery starts sooner.
4 9 Conduit Conduit.png Get a health boost when picking up a clue.
2 12 Salveskin Salveskin.jpg Health chunks damaged by fire heal faster to their full amount.
2 15 Physician Physician.jpg Reduce the time needed to bandage.
4 18 Greyhound Greyhound.jpg Sprint at full speed for a longer duration.
4 21 Resilience Resilience.jpg Get revived with one full health chunk.
3 27 Kiteskin Kiteskin.jpg Reduce damage from falling by 50%.
3 30 Packmule Packmule.jpg Carry an additional consumable.
2 33 Tomahawk Tomahawk.jpg Hammers and axes can be thrown.
7 36 Fanning Fanning.jpg Faster rate-of-fire when using single-action pistols.
5 39 Beastface Beastface.jpg Reduce reaction range of animals (doesn't effect monsters like Hellhounds).
5 40 Iron Sharpshooter Iron sharpshooter.jpg Remain in iron sights after firing a shot while using bolt-action rifles.
4 42 Deadeye Scopesmith Deadeye scopesmith.jpg Remain in scope view after firing a shot while using any weapon with a short scope (Deadeye variants).
8 45 Quartermaster Quartermaster.jpg Can equip a medium sized weapon as a sidearm.
7 46 Pitcher Pitcher.png Increased throwing range for all items using the aim helper.
1 48 Decoy Supply Decoy Supply.png Restock Decoys from ammo crates.
5 51 Steady Hand Steadyhand.jpg Weapon sway gradually lessens when you're looking through the scope of a pistol.
1 54 Frontiersman Frontiersman.jpg Carry an additional tool.
4 57 Marksman Scopesmith Marksman scopesmith.jpg Remain in scope view after firing a shot while using any weapon with a medium scope (Marksman variants).
8 60 Doctor Doctor.jpg Bandages restore two health chunks.
2 63 Bolt Seer Bolt Seer.png Bolts and throwing knives are highlighted for better visibility.
2 66 Iron Devastator Iron devastator.jpg Remain in iron sights between shots using shotguns.
1 68 Gator Legs Gator Legs.png Consume less stamina when wading in deep water.
6 69 Bulletgrubber Bulletgrubber.png Recover unfired round when performing partial reloads (applies to Specter, Mosin-Nagant and Dolch 96 variants).
6 72 Hornskin Hornskin.jpg Reduce damage taken from blunt melee by 25%.
4 75 Sniper Scopesmith Sniper scopesmith.jpg Remain in scope view after firing a shot while using any weapon with a long scope (Sniper variants).
6 78 Steady Aim Steady aim.jpg Weapon sway gradually lessens when you're looking through the scope of a rifle.
4 81 Mithridatist Mithridatist.jpg Halves poison duration.
5 84 Bolt Thrower Bolt Thrower.png Reduced reload time for crossbows.
6 87 Bulwark Bulwark.jpg Reduce the damage from explosions by 25%.
5 93 Bloodless Bloodless.jpg Receive half damage from bleeding over time.