Conditions are negative effects that affect hunters and deal damage over time until mitigated. Currently there are 3 conditions: burning, bleeding and poison.
Burning
Sources of burning
- Sources of fire (bonefires, burning objects, burning ground after throwing a lantern or fire bomb)
- Fuel barrel
- Lantern
- Lamp
- Fire Bomb
- Hellfire Bomb
- Liquid Fire Bomb
- Butcher's attacks
- Grunt with torch
Light Burning
- Scorches health chunks lightly.
- Does not cause burning on hunters automatically.
- Can cause or increase burning on hunters when dealt repeatedly over a short amount of time.
Medium Burning
- Scorches health chunks.
- Causes Medium Burning on Hunters.
- Deals fire damage over time.
- Takes 4 seconds to stop.
- Will escalate into Intense Burning when not stopped in time.
- Indicated by a small flame on the health bar.
Intense Burning
- Scorches health chunks severely.
- Can destroy a small health chunk instantly.
- Causes Intense Burning on Hunters.
- Deals severe fire damage over time.
- Takes 6 seconds to stop.
- Indicated by a large flame on the health bar.
Gallery
Bleeding
Sources of bleeding
- Concertina Bomb
- Shotguns in close range
- Heavy attacks with weapon with talon attachment
- Melee attacks with weapon with hatchet attachment
- Light melee attack with Cavalry Saber
- Crossbow
- Crossbow Shotbolt
- Hand Crossbow
- Machete
- Combat Axe
- Frag Bomb
- Grunt with cleaver melee attacks
- Hellhound
- Bear Trap
Light Bleeding
- Caused by light rending damage directly.
- Deals minor damage over time.
- Takes 2 seconds to stop.
- Indicated by one blood drop on the health bar .
Medium Bleeding
- Caused by medium rending damage directly.
- Can escalate from light bleeding by consecutive rending attacks.
- Deals moderate damage over time.
- Takes 4 seconds to stop.
- Indicated by two blood drops on the health bar.
Intense Bleeding
- Caused by intense rending damage directly.
- Can escalate from medium bleeding by consecutive rending attacks.
- Deals severe damage over time.
- Takes 6 seconds to stop.
- Indicated by three blood drops on the health bar.
Gallery
Poison
Poison makes your vision blurred with a green tint. Contrary to other conditions, it disappears on its own after some time depending on the applied intensity. It also doesn't deal additional damage if a hunter moves away from the source of this condition. It can be mitigated faster by using Antidote Shot, which will also prevent further poisoning (visual effect and health loss) for limited time.
Sources of poison
- Hive (swarm of insects that she launches)
- Hive Bomb (swarm of insects that is left after glass breaks)
- Poison Bomb
- Hive Barrel
- Spider's spit
- Leech
Light Poison
- Duration is between 0 and 5 seconds.
Medium Poison
- Duration is between 5 and 15 seconds.
Intense Poison
- Duration is between 15 and 20 seconds.