Hunt: Showdown Wiki
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There are a variety of weapons in Hunt: Showdown. Some may need to be unlocked via the Book of Weapons. Each weapon uses a specific Ammunition type which has specific values for penetration, unique colored ammunition packages, and damage modifiers/drop off.
You can learn the different shot sounds in the 3D viewer in the store. When in the 3D view, scroll away from the weapon and listen to their shot sound at different distances.
Custom Ammo Types can be found here: Ammunition Types

Weapon statistics details[ | ]

  • Damage: True damage value of a shot that hits a Hunter in the Upper-Torso at 10 meters. For Shotguns: Average damage at 10 meters at center mass.
  • Variable Damage: Damage when the weapon is fully charged and an enemy takes chest damage from 10m. Some Custom Ammo types may have a fixed damage amount.
  • Effective Range: The range (meters) that will kill a Hunter in one hit - usually a headshot.
  • Rate of Fire: Shots fired per minute, including time to reload.
  • Cycle Time: The time (seconds) this needs to ready for the next shot, including time to reload if necessary. For Dual Wield: The time it takes for the weapon that shot first to ready again.
  • Spread: The relative crosshair spread of this while aiming from the hip. Shotguns have a comparatively wider spread.
  • Sway: The relative amount of weapon sway while ADS.
  • Vertical Recoil: The strength of the vertical recoil (degrees) after a shot.
  • Reload Speed: The time (in seconds) it takes to fully reload the weapon when empty, including any special behavior such as clip reloading.
  • Muzzle Velocity: The velocity (meters per second) at which the projectile will travel. Heavier projectiles (such as crossbow bolts) travel in a ballistic arc.
  • Melee Damage: True damage value of a regular melee attack that hits a Hunter in the Upper-Torso.
  • Heavy Melee Damage: True damage value of a charged heavy melee attack that hits a Hunter in the Upper-Torso.
  • Stamina Consumption (Light): The stamina consumed with a light melee attack.
  • Stamina Consumption (Heavy): The stamina consumed with a heavy melee attack.


Large[ | ]

Weapon Cost Unlock Condition Ammunition
align
Berthier Mle 1892 $356 Rank 1 Long
align
Berthier Mle 1892 Deadeye $388 Unlock
Berthier Mle 1892 Riposte
and then
earn 900XP with any Berthier Mle 1892 variant
Long
align
Berthier Mle 1892Marksman $580 Unlock
Berthier Mle 1892 Spitzer Ammo
and then
earn 900XP with any Berthier Mle 1892 variant
Long
align
Berthier Mle Riposte $370 Unlock
Berthier Mle 1892 Incendiary Ammo
and then
earn 900XP with any Berthier Mle 1892 variant
Long
align
Bomb Lance $199 Rank 1 Special (others)
align
Caldwell Rival 78 $150 Rank 1 Ammo shotgun
Shotgun
align
Crossbow $50 Unlock
Hand Crossbow Poison
and then
earn 1500XP with any Hand Crossbow variant
Special (others)
align
Crown & King Auto-5 $600 Rank 1 Ammo shotgun
Shotgun
align
Drilling $510 Rank 1 Ammo medium
Medium

Ammo shotgun
Shotgun
align
LeMat Mark II Carbine $115 Unlock
LeMat Mark II Incendiary Ammo
and then
earn 450XP with any LeMat Mark II variant
Ammo compact
Compact

Ammo shotgun
Shotgun
align
LeMat Mark II Carbine Marksman $134 Unlock
LeMat Mark II Full Metal Jacket Ammo
and then
earn 900XP with any Berthier Mle 1892 variant
Ammo compact
Compact

Ammo shotgun
Shotgun
align
Lebel 1886 $397 Rank 1 Ammo long
Long
align
Lebel 1886 Aperture $425 Unlock
Lebel 1886 Incendiary Ammo
and then
earn 900XP with any Lebel 1886 variant
Ammo long
Long
align
Lebel 1886 Marksman $607 Unlock
Lebel 1886 Talon
and then
earn 3000XP with any Lebel 1886 variant
Ammo long
Long
align
Lebel 1886 Talon $422 Unlock
Lebel 1886
and then
earn 2000XP with any Lebel 1886 variant
Ammo long
Long
align
Martini-Henry IC1 $122 Rank 1 Ammo long
Long
align
Martini-Henry IC1 Deadeye $140 Unlock
Martini-Henry IC1
and then
earn 1000XP with any Martini-Henry IC1 variant
Ammo long
Long
align
Martini-Henry IC1 Ironside $159 Unlock
Martini-Henry IC1
and then
earn 1000XP with any Martini-Henry IC1 variant
Ammo long
Long
align
Martini-Henry IC1 Marksman $157 Unlock
Martini-Henry IC1 Riposte
and then
earn XP with any Martini-Henry IC1 variant
Ammo long
Long
align
Martini-Henry IC1 Riposte $137 Unlock
Martini-Henry IC1 Deadeye
and then
earn 1500XP with any Martini-Henry IC1 variant
Ammo long
Long
align
Mosin-Nagant M1891 $490 Rank 1 Ammo long
Long
align
Mosin-Nagant M1891 Avtomat $1250 Unlock
Mosin-Nagant M1891 Sniper
and then
earn 5000XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Mosin-Nagant M1891 Bayonet $507 Unlock
Mosin-Nagant M1891 Obrez
and then
earn 2000XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Mosin-Nagant M1891 Sniper $730 Unlock
Mosin-Nagant M1891 Obrez Mace
and then
earn 3000XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Nagant M1895 Officer Carbine $183 Unlock
Nagant M1895 Officer Brawler
and then
earn 2000XP with any Nagant M1895 Officer variant
Ammo compact
Compact
align
Nagant M1895 Officer Carbine Deadeye $199 Unlock
Nagant M1895 Officer Carbine
and then
earn 2500XP with any Nagant M1895 Officer variant
Ammo compact
Compact
align
Nitro Express Rifle $1015 Rank 1 Special
align
Romero 77 $66 Rank 1 Ammo shotgun
Shotgun
align
Romero 77 Alamo $98 Rank 1 Ammo shotgun
Shotgun
align
Romero 77 Talon $84 Unlock
Romero 77 Handcannon
and then
earn 750XP with any Romero 77 variant
Ammo shotgun
Shotgun
align
Sparks LRR $130 Rank 1 Ammo long
Long
align
Sparks LRR Silencer $150 Unlock
Sparks LRR
and then
earn 1000XP with any Sparks LRR variant
Ammo long
Long
align
Sparks LRR Sniper $199 Unlock
Sparks LRR Silencer
and then
earn 3000XP with any Sparks LRR variant
Ammo long
Long
align
Specter 1882 $188 Rank 1 Ammo shotgun
Shotgun
align
Specter 1882 Bayonet $211 Unlock
Specter 1882 Compact
and then
earn 2000XP with any Specter 1882 variant
Ammo shotgun
Shotgun
align
Springfield 1866 $38 Rank 1 Ammo medium
Medium
align
Springfield 1866 Bayonet $54 Unlock
Springfield 1866 High Velocity Ammo
and then
earn 600XP with any Springfield 1866 variant
Ammo medium
Medium
align
Springfield 1866 Marksman $73 Unlock
Springfield 1866
and then
earn 600XP with any Springfield 1866 variant
Ammo medium
Medium
align
Springfield M1892 Krag $376 Rank 1 Ammo long
Long
align
Springfield M1892 Krag Bayonet $391 Unlock
Springfield_M1892_Krag#Springfield_M1892_Krag_Full_Metal_Jacket_Ammo
and then
earn 900XP with any Springfield M1892 Krag variant
Ammo long
Long
align
Springfield M1892 Krag Sniper $579 Unlock
Springfield_M1892_Krag#Springfield_M1892_Krag_Bayonet
and then
earn 900XP with any Springfield M1892 Krag variant
Ammo long
Long
align
Vetterli 71 Karabiner $105 Rank 1 Ammo medium
Medium
align
Vetterli 71 Karabiner Bayonet $115 Unlock
Vetterli 71 Karabiner Full Metal Jacket Ammo
and then
earn 600XP with any Vetterli 71 Karabiner variant
Ammo medium
Medium
align
Vetterli 71 Karabiner Cyclone $535 Unlock
Vetterli 71 Karabiner High Velocity Ammo
and then
earn 600XP with any Vetterli 71 Karabiner variant
Ammo medium
Medium
align
Vetterli 71 Karabiner Deadeye $130 Unlock
Vetterli 71 Karabiner
and then
earn 500XP with any Vetterli 71 Karabiner variant
Ammo medium
Medium
align
Vetterli 71 Karabiner Marksman $190 Unlock
Vetterli 71 Karabiner Incendiary Ammo
and then
earn 500XP with any Vetterli 71 Karabiner variant
Ammo medium
Medium
align
Vetterli 71 Karabiner Silencer $150 Unlock
Vetterli 71 Karabiner Bayonet
and then
earn 500XP with any Vetterli 71 Karabiner variant
Ammo medium
Medium
align
Winfield 1887 Terminus $238 Rank 1 Ammo shotgun
Shotgun
align
Winfield 1893 Slate 203 Rank 1 Ammo shotgun
Shotgun
align
Winfield 1893 Slate Riposte $359 Unlock
Winfield 1893 Slate Penny Shot
and then
earn 600XP with any Winfield 1893 Slate variant
Ammo shotgun
Shotgun
align
Winfield M1873 $75 Rank 1 Ammo compact
Compact
align
Winfield M1873 Aperture $80 Unlock
Winfield M1873
and then
earn 450XP with any Winfield M1873 variant
Ammo compact
Compact
align
Winfield M1873 Musket Bayonet $87 Unlock
Winfield M1873 Swift
and then
earn 450XP with any Winfield M1873 variant
Ammo compact
Compact
align
Winfield M1873 Swift $128 Unlock
Winfield M1873 Talon
and then
earn 450XP with any Winfield M1873 variant
Ammo compact
Compact
align
Winfield M1873 Talon $100 Unlock
Winfield M1873 Aperture
and then
earn 450XP with any Winfield M1873 variant
Ammo compact
Compact
align
Winfield M1873C $41 Rank 1 Ammo compact
Compact
align
Winfield M1873C Marksman $56 Unlock
Winfield M1873C Silencer
and then
earn 450XP with any Winfield M1873C variant
Ammo compact
Compact
align
Winfield M1873C Silencer $55 Unlock
Winfield M1873C
and then
earn 450XP with any Winfield M1873C variant
Ammo compact
Compact
align
Winfield M1876 Centennial $157 Rank 1 Ammo medium
Medium
align
Winfield M1876 Centennial Sniper $229 Unlock
Winfield M1876 Full Metal Jacket Ammo
and then
earn 600XP with any Winfield M1876 Centennial variant
Ammo medium
Medium
align
Winfield M1876 Centennial Trauma $200 Unlock
Winfield M1876 Centennial Shorty Silencer
and then
earn 600XP with any Winfield M1876 Centennial variant
Ammo medium
Medium


Medium[ | ]

Weapon Cost Unlock Condition Ammunition
align
Bornheim No. 3 Match $180 Unlock
Bornheim No. 3 Extended
and then
earn 2500XP with any Bornheim No. 3 variant
Ammo compact
Compact
align
Caldwell Conversion Uppercut Precision $425 Unlock
Caldwell Conversion Uppercut Explosive Ammo
and then
earn 900XP with any Caldwell Conversion Pistol variant
Ammo long
Long
align
Caldwell Conversion Uppercut Precision Deadeye $453 Unlock
Caldwell Conversion Uppercut Full Metal Jacket Ammo
and then
earn 900XP with any Caldwell Conversion Pistol variant
Ammo long
Long
align
Caldwell Rival 78 Handcannon $125 Unlock
Caldwell Rival 78
and then
earn 1000XP with any Caldwell Rival 78 variant
Ammo shotgun
Shotgun
align
Combat Axe Rank 1 N/A
align
Dolch 96 Precision $730 Unlock
Dolch 96
and then
earn 2000XP with any Dolch 96 variant
Special (others)
align
Drilling Handcannon $430 Unlock
Drilling Dumdum Ammo
and then
earn 600XP with any Drilling variant
Ammo medium
Medium
Ammo shotgun
Shotgun
align
Drilling Hatchet $450 Unlock
Drilling Flechette
and then
earn 600XP with any Drilling variant
Ammo medium
Medium
Ammo shotgun
Shotgun
align
Hunting Bow $57 Rank 1 Special (others)
align
Katana Rank 1 N/A
align
LeMat Mark II UpperMat $290 Unlock
LeMat Mark II Slug
and then
earn 900XP with any LeMat Mark II variant
Ammo long
Long
align
Mosin-Nagant M1891 Obrez $290 Unlock
Mosin-Nagant M1891
and then
earn 1500XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Mosin-Nagant M1891 Obrez Drum $350 Unlock
Mosin-Nagant M1891 Sniper
and then
earn 2000XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Mosin-Nagant M1891 Obrez Mace $310 Unlock
Mosin-Nagant M1891 Bayonet
and then
earn 2000XP with any Mosin-Nagant M1891 variant
Ammo long
Long
align
Nagant M1895 Precision $29 Unlock
Nagant M1895
and then
earn 100XP with any Nagant M1895 variant
Ammo compact
Compact
align
Nagant M1895 Deadeye $42 Unlock
Nagant M1895 Silencer
and then
earn 750XP with any Nagant M1895 variant
Ammo compact
Compact
align
Railroad Hammer Rank 1 N/A
align
Romero 77 Handcannon $46 Unlock
Romero 77
and then
earn 250XP with any Romero 77 variant
Ammo shotgun
Shotgun
align
Romero 77 Hatchet $82 Unlock
Romero 77 Talon
and then
earn 1000XP with any Romero 77 variant
Ammo shotgun
Shotgun
align
Scottfield Model 3 Precision $85 Unlock
Scottfield Model 3 Spitfire
and then
earn ?XP with any Scottfield Model 3 variant
Ammo medium
Medium
align
Specter 1882 Compact $164 Unlock
Specter 1882
and then
earn 1500XP with any Specter 1882 variant
Ammo shotgun
Shotgun
align
Springfield 1866 Compact $33 Unlock
Springfield 1866 Marksman
and then
earn 250XP with any Springfield 1866 variant
Ammo medium
Medium
align
Springfield 1866 Compact Deadeye $46 Unlock
Springfield 1866 Compact Striker
and then
earn 1000XP with any Springfield 1866 variant
Ammo medium
Medium
align
Springfield 1866 Compact Striker $47 Unlock
Springfield 1866 Compact
and then
earn 500XP with any Springfield 1866 variant
Ammo medium
Medium
align
Winfield 1887 Terminus Handcannon $218 Unlock
Winfield 1887 Terminus Flechette
and then
earn 2000XP with any Winfield 1887 Terminus variant
Ammo shotgun
Shotgun
align
Winfield M1873C Vandal $35 Unlock
Winfield M1873C Marksman
and then
earn 500XP with any WinfieldC variant
Ammo compact
Compact
align
Winfield M1873C Vandal Deadeye $45 Unlock
Winfield M1873C Vandal Striker
and then
earn 1000XP with any WinfieldC variant
Ammo compact
Compact
align
Winfield M1873C Vandal Striker $39 Unlock
Winfield M1873C Vandal
and then
earn 750XP with any WinfieldC variant
Ammo compact
Compact
align
Winfield M1876 Centennial Shorty $103 Unlock
Winfield M1876 Centennial Poison Ammo
and then
earn 1000XP with any WinfieldC variant
Ammo medium
Medium
align
Winfield M1876 Centennial Shorty Silencer $137 Unlock
Winfield M1876 Centennial Sniper
and then
earn 1000XP with any WinfieldC variant
Ammo medium
Medium


Small[ | ]

Weapon Cost Unlock Condition Ammunition
align
Baseball Bat $40 Rank 1 N/A
align
Bornheim No. 3 $146 Rank 1 Ammo compact
Compact
align
Bornheim No. 3 Extended $203 Unlock
Bornheim No. 3 High Velocity Ammo
and then
earn 450XP with any Bornheim No. 3 variant
Ammo compact
Compact
align
Bornheim No. 3 Silencer $174 Unlock
Bornheim No. 3 Match
and then
earn 450XP with any Bornheim No. 3 variant
Ammo compact
Compact
align
Caldwell 92 New Army $90 Rank 1 Ammo compact
Compact
align
Caldwell 92 New Army Swift $108 Unlock
Caldwell 92 New Army Full Metal Jacket Ammo
and then
earn 450XP with any Caldwell 92 New Army variant
Ammo compact
Compact
align
Caldwell Conversion Pistol $55 Rank 1 Ammo compact
Compact
align
Caldwell Conversion Chain Pistol $84 Unlock
Caldwell Conversion Pistol
and then
earn 1000XP with any Caldwell Conversion Pistol variant
Ammo compact
Compact
align
Caldwell Conversion Uppercut $414 Unlock
Caldwell Conversion Chain Pistol
and then
earn 3000XP with any Caldwell Conversion Pistol variant
Ammo long
Long
align
Caldwell Pax $80 Rank 1 Ammo medium
Medium
align
Caldwell Pax Claw $105 Unlock
Caldwell Pax Incendiary Ammo
and then
earn 450XP with any Caldwell Pax variant
Ammo medium
Medium
align
Caldwell Pax Trueshot $141 Unlock
Caldwell Pax Poison Ammo
and then
earn 450XP with any Caldwell Pax variant
Ammo medium
Medium
align
Cavalry Saber $50 Rank 1 N/A
align
Dolch 96 $690 Rank 1 Special(others)
align
Dolch 96 Claw $710 Unlock
Dolch 96 Dumdum Ammo
and then
earn 600XP with any Dolch 96 variant
Special(others)
align
Dolch 96 Deadeye $780 Unlock
Dolch 96 Full Metal Jacket Ammo
and then
earn 600XP with any Dolch 96 variant
Special(others)
align
Hand Crossbow $30 Rank 1 Special (others)
align
LeMat Mark II $83 Rank 1 Ammo compact
Compact
Ammo shotgun
Shotgun
align
Machete $30 Rank 1 N/A
align
Nagant M1895 $24 Rank 1 Ammo compact
Compact
align
Nagant M1895 Officer $96 Rank 1 Ammo compact
Compact
align
Nagant M1895 Silencer $93 Unlock
Nagant M1895 Precision
and then
earn 250XP with any Nagant M1895 variant
Ammo compact
Compact
align
Nagant M1895 Officer Brawler $110 Unlock
Nagant M1895 Officer
and then
earn 450XP with any Nagant M1895 Officer variant
Ammo compact
Compact
align
Scottfield Model 3 $77 Rank 1 Ammo medium
Medium
align
Scottfield Model 3 Brawler $92 Unlock
Scottfield Model 3 Incendiary Ammo
and then
earn 450XP with any Scottfield Model 3 variant
Ammo medium
Medium
align
Scottfield Model 3 Spitfire $108 Unlock
Scottfield Model 3 Full Metal Jacket Ammo
and then
earn 450XP with any Scottfield Model 3 variant
Ammo medium
Medium
align
Scottfield Model 3 Swift $95 Unlock
Scottfield Model 3 High Velocity Ammo
and then
earn 450XP with any Scottfield Model 3 variant
Ammo medium
Medium
align
Sparks Pistol $155 Unlock
Sparks LRR Incendiary Ammo
and then
earn 900XP with any Sparks LRR variant
Ammo long
Long


Dual Wield[ | ]

Equipping[ | ]

Every Handgun can be equipped for dual-wield as a "matched pair". A second handgun of the same type can now be added to the same weapon slot which will then converted to a medium slot when the second pistol gets equipped. It is possible to mix normal and Legendary versions of the same type as matched pairs. Dual Wielding is available from Rank 1 and does not require any unlocks via Traits. Once in the mission an equipped weapon pairs can not be broken up. You are committed to use them as pairs until extraction.Upon looting a dead Hunter, you can pick up their dual-wield sets just like you would any other medium-sized weapons.

Shooting[ | ]

Weapons have to be fired in sequence one after the other. The rhythm is dictated by the shooter, allowing players to experiment. Hunters can either go for a steady, constant fire-rate or try faster two-taps with longer breaks in-between shots. Recoil is increased over single-handed handguns, making it harder to stay on target (esp. with more powerful handguns). Effective rate of fire is increased, but still lower than the rapid burst from a single-action revolver using fanning.

Aiming[ | ]

ADS will only apply a slight zoom, with the guns moving a bit closer to the center of the screen, the Ironsights won't be used at all, reducing range drastically over other weapons. Dual-wielding accuracy only benefits minimally from crouching (just like with Fanning and Levering Traits).

Reloading[ | ]

Weapons are reloaded at the same time in sequence, one bullet at a time and their extra ammo pools are added up.]

Weapon Stats Table[ | ]

# Rnk $ S Weapon Ammunition D ER RF MV H Melee
Spec Cap RS S H
0.00 1 15 0 Dusters 0 - - - - - - - 71% 31 72
0.01 1+1 15 0 Knuckle Knife 0 - - - - - - - 62% 58 92p
0.10 1 20 0 Knife 0 - - - - - - - 57% 52r1 105p
0.11 1+3 25 0 Heavy Knife 0 - - - - - - - 45% 72r2 120r2
0.12 1+2 40 0 Throwing Knives 0 - 1/3 - 130r1 20m 30 35 66% 22r1 52r1
0.14 0 60 0 Throwing Axes 0 - 1/2 - 162r1 20m 20 35 45% 74r1 142r1
0.50 0 57 2 Hunting Bow 5 2) P/Fr/Ct 1/16 1s 227r2 23m 45 150 66% 13 31
1.00 1 5 2 Combat Axe 0 - - - - - - - 20% 165r3 330r3
1.10 1 24 1 Nagant M1895 1 P/HV 7/21 12s 091 73m 40 330 63% 13 31
1.11 1+2 53 1 Nagant M1895 Silencer 1 P/HV 7/21 12s 91 56m 40 250 61% 13 31
1.12 1+1 29 2 Nagant M1895 Precision 1 P/HV 7/21 13s 91 73m 63 330 86% 27 54
1.13 1+3 42 2 Nagant M1895 Deadeye 1 P/HV 7/21 13s 91 73m 63 330 85% 27 54
1.20 1 77 1 Scottfield Model 3 2 I/FMJ 6/12 9s 107 85m 41 280 68% 13 31
1.30 1 41 3 Winfield M1873C 1 HV/I 7+1/28 10s 110 95m 50 400 89% 27 54
1.31 1+1 55 3 Winfield M1873C Silencer 1 HV/I 7+1/28 10s 110 81m 50 250 84% 27 54
1.32 1+2 56 3 Winfield M1873C Marksman 1 HV/I 7+1/28 10s 110 95m 50 400 83% 27 54
1.33 1+3 35 2 Winfield M1873C Vandal 1 HV/I 6+1/28 8s 110 95m 50 370 71% 13 31
1.34 1+6 39 2 Winfield M1873C Vandal Striker 1 HV/I 6+1/28 8s 110 95m 50 370 71% 52r1 105p
1.35 1+7 45 2 Winfield M1873C Vandal Deadeye 1 HV/I 6+1/28 8s 110 95m 50 370 76% 13 31
1.40 1 38 3 Springfield 1866 2 2) Dd/E 1/24 2s 132 212m 42 490 80% 27 54
1.41 1+1 73 3 Springfield 1866 Marksman 2 2) Dd/E 1/24 2s 132 212m 42 490 75% 27 54
1.42 1+3 33 2 Springfield 1866 Compact 2 2) Dd/E 1/24 2s 132 212m 42 440 67% 13 31
1.43 1+4 56 2 Springfield 1866 Compact Striker 2 2) Dd/E 1/24 2s 132 212m 42 440 66% 52r1 105p
1.44 1+5 46 2 Springfield 1866 Compact Deadeye 2 2) Dd/E 1/24 2s 132 212m 42 440 73% 13 31
1.50 1 34 3 Romero 77 4 2) St/DB/

PS/Sl

1/12 3s 200 15m 30 450 92% 27 54
1.51 1+4 59 3 Romero 77 Talon 4 2) St/DB/

PS/Sl

1/12 3s 200 15m 30 450 88% 27 150r3
1.52 1+1 26 2 Romero 77 Handcannon 4 2) St/DB/

PS/Sl

1/10 3s 140 10m 30 375 86% 13 31
1.53 1+6 62 2 Romero 77 Hatchet 4 2) St/DB/

PS/Sl

1/10 3s 140 10m 30 375 80% 90r2 150r2
4.00 4 30 1 Hand Crossbow 5 2) P/Ca/Ch 1/16 5s 195r2 45m 12 100 53% 13 27
4.01 4+2 50 3 Crossbow 5 2) E/Sh 1/18 6s 260r3 47m 10 150 54% 27 54
7.00 7 105 3 Vetterli 71 Karabiner 2 I/FMJ/HV 6+1/20 12s 130 203m 42 410 87% 27 54
7.01 7+1 130 3 Vetterli 71 Karabiner Deadeye 2 I/FMJ/HV 6+1/20 12s 130 203m 42 410 83% 27 54
7.02 7+3 190 3 Vetterli 71 Karabiner Marksman 2 I/FMJ/HV 6+1/20 12s 130 203m 42 410 80% 27 54
7.03 7+5 155 3 Vetterli 71 Karabiner Bayonet 2 I/FMJ/HV 6+1/20 12s 130 203m 42 410 85% 27 168p
7.04 7+6 150 3 Vetterli 71 Karabiner Silencer 2 I/FMJ/HV 6+1/20 12s 130 133m 42 280 82% 27 54
10.0 10 100 3 Caldwell Rival 78 4 F/PS/Sl 2/8 4s 175 12m 90 400 87% 27 54
10.1 10+2 85 2 Caldwell Rival 78 Handcannon 4 F/PS/Sl 2/6 4s 85 8m 90 350 84% 13 31
12.0 12 96 1 Nagant M1895 Officer 1 P/HV 7/14 12s 91 73m 100 330 58% 13 31
12.1 12+1 110 1 Nagant M1895 Officer Brawler 1 P/HV 7/14 12s 91 73m 100 330 58% 31 67
12.2 12+3 155 3 Nagant M1895 Officer Carbine 1 P/HV 7/14 12s 104 92m 100 360 89% 27 54
12.3 12+5 211 3 Nagant M1895 Officer Carbine Deadeye 1 P/HV 7/14 12s 104 92m 100 360 84% 27 54
16.0 16 122 3 Martini-Henry IC1 3 2) I/FMJ/E 1/20 3s 143 334m 45 400 70% 27 54
16.1 16+2 145 3 Martini-Henry IC1 Deadeye 3 2) I/FMJ/E 1/20 3s 143 334m 45 400 67% 27 54
16.2 16+4 164 3 Martini-Henry IC1 Riposte 3 2) I/FMJ/E 1/20 3s 143 334m 45 400 66% 82r1 168p
16.3 16+5 173 3 Martini-Henry IC1 Marksman 3 2) I/FMJ/E 1/20 3s 143 334m 45 400 68% 27 54
18.0 18 100 1 Caldwell Pax 2 I/Dd 6/12 11s 110 86m 46 330 60% 13 31
18.1 18 125 1 Caldwell Pax Claw 2 I/Dd 6/12 11s 110 86m 46 330 60% 37r1 75r1
20.0 20 75 3 Winfield M1873 1 I/HV 15+1/20 16s 110 95m 50 400 87% 27 54
20.1 20+1 80 3 Winfield M1873 Aperture 1 I/HV 15+1/20 16s 110 95m 50 400 79% 27 54
20.2 20+3 100 3 Winfield M1873 Talon 1 I/HV 15+1/20 16s 110 95m 50 400 85% 27 150r3
20.3 20+5 128 3 Winfield M1873 Swift 1 I/HV 15+1/20 8s 110 95m 50 400 87% 27 54
20.4 20+6 137 3 Winfield M1873 Musket Bayonet 1 I/HV 17+1/20 18s 110 95m 50 400 87% 27 168p
22.0 22 26 1 Caldwell Conversion Pistol 1 Dd/FMJ 6/18 11s 104 84m 44 300 66% 13 31
22.1 22+1 50 1 Caldwell Conversion Chain Pistol 1 Dd/FMJ 17/18 28s 104 84m 44 300 60% 13 31
22.2 22+4 275 1 Caldwell Conversion Uppercut 3 I/E 6/9 15s 126 96m 40 410 57% 13 31
24.0 24 18 1 Machete 0 - - - - - - - 64% 90r2 135r3
26.0 26 130 3 Sparks LRR 3 2) I/P/FMJ 1/16 4s 149 347m 38 533 73% 57 54
26.1 26+2 150 3 Sparks LRR Silencer 3 2) I/P/FMJ 1/16 4s 149 144m 38 533 71% 57 54
26.2 26+4 199 3 Sparks LRR Sniper 3 2) I/P/FMJ 1/16 4s 149 347m 38 533 70% 57 54
30.0 30 201 1 Bornheim No. 3 1 I/HV 5+1/10 3s 74 64m 210 380 64% 13 31
30.1 30+4 306 1 Bornheim No. 3 Extended 1 I/HV 8+1/10 8s 74 64m 210 380 64% 13 31
30.2 30+2 224 2 Bornheim No. 3 Match 1 I/HV 5+1/10 3s 80 68m 210 400 85% 27 54
36.0 36 188 3 Specter 1882 4 F/DB/

PS/Sl

4+1/10 14s 185 12m 40 425 85% 27 54
36.1 36+4 223 3 Specter 1882 Bayonet 4 F/DB/

PS/Sl

4+1/10 14s 175 12m 40 400 81% 27 168p
36.2 36+2 164 2 Specter 1882 Compact 4 F/DB/

PS/Sl

3+1/8 11s 85 8m 40 350 80% 13 31
46.0 46 95 1 LeMat Mark II 1

4

I/FMJ

St/DB/Sl

9/18

1/3

15s
97
79m
42
300
66%
13 31
52.0 52 397 3 Lebel 1886 3 I/Sp 10/5 18s 132 310m 34 630 83% 27 54
52.1 52+2 425 3 Lebel 1886 Apature 3 I/Sp 10/5 18s 132 310m 34 630 80% 27 54
52.2 52+3 422 3 Lebel 1886 Talon 3 I/Sp 10/5 18s 132 310m 34 630 81% 27 150r3
52.3 52+4 437 3 Lebel 1886 Marksman 3 I/Sp 10/5 18s 132 310m 34 630 80% 27 54
58.0 58 157 3 Winfield M1876 Centennial 2 P/FMJ 9+1/12 11s 123 180m 39 600 76% 27 54
58.1
58+3 229 3 Winfield M1876 Centennial Sniper 2 P/FMJ 9+1/12 11s 123 180m 39 600 72% 27 54
62.0 62 60 1 Cavalry Saber 0 - - - - - - - 47% 82r1 168p
64.0 64 309 3 Winfield 1887 Terminus 4 I/FMJ

St/DB/Sl

6+1/8 14s 185 12m 36 425 82% 27 54
64.1 64+2 289 2 Winfield 1887 Terminus Handcannon 4 I/FMJ

St/DB/Sl

5+1/6 12s 75 8m 36 350 79% 13 31
66.0 66 30 0 Quad Derringer 5 - 4/12 3s 74 60m 130 130 59% 13 31
68.0 68 750 1 Dolch 96 5 - 10/10 6s 97 78m 164 440 72% 13 31
68.1 68+1 790 2 Dolch 96 Precision 5 - 10/10 6s 97 78m 164 440 69% 27 54
72.0 72 490 3 Mosin-Nagant M1891 3 I/Sp 5/10 3s 136 319m 34 615 75% 27 54
72.1 72+3 540 3 Mosin-Nagant M1891 Bayonet 3 I/Sp 5/10 3s 136 319m 34 615 70% 27 168p
72.2 72+5 550 3 Mosin-Nagant M1891 Sniper 3 I/Sp 5/10 5s 136 319m 34 615 75% 27 54
72.3 72+8 1250 3 Mosin-Nagant M1891 Avtomat 3 I/Sp 15/0 11s 136 319m 400 615 35% 27 54
72.4 72+1 290 2 Mosin-Nagant M1891 Obrez 3 I/Sp 5/10 3s 136 319m 34 550 68% 13 31
72.5 72+4 310 2 Mosin-Nagant M1891 Obrez Mace 3 I/Sp 5/10 3s 136 319m 34 550 65% 54 90
72.6 72+7 350 2 Mosin-Nagant M1891 Obrez Drum 3 I/Sp 15/0 11s 136 319m 34 550 65% 13 31
78.0 78 199 3 Bomb Lance 5 - 1/5 4s 150 25m 15 60 87% 180r2 360r3
82.0 82 600 3 Crown & King Auto-5 4 PS/Sl 4+1/6 10s 185 12m 100 425 78% 27 54
88.0 88 1015 3 Nitro Express Rifle 5 Dd/E 2/4 4s 364p 250m 60 550 41% 27 54
  • Rnk = Unlock Rank (+ indicates Book of Weapons Unlock condition), $ = Cost, S = Slots, Spec = Special ammo types (see next note), Cap = ammo Capacity, RS = Reload Speed, D = Damage, ER = Effective Range, RF = Rate of Fire, MV = Muzzle Velocity, H = Handling, S = Standard melee attack damage, H = Heavy melee attack damage
  • Special ammo types: I = incendiary, P = Poison, HV = High Velocity, FMJ = Full Metal Jacket, Dd = Dumdum, E = Explosive, Sp = Spitzer, St = Starshell, DB = Dragon Breath, PS = Penny Shot, Sl = Slug, F = Flechette, Ct = Concertina, Fr = Frag, Ca = Chaos, Ch = Choke, Sh = Shot
  • Underlined entries are stat reductions from base model of weapon
  • Bold and Italic entries are stat increases from base model of weapon
  • Accurate as of Update 1.15.1, Version 1.3352
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