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Martini-Henry IC1[ | ]

Martini-Henry IC1
Martini-Henry IC1
Statistics
Category
Large
Cost
$122
Capacity
1/10
Damage
143
Effective Range
334m
Rate of Fire
18rpm
Cycle Time
3.5s
Vertical Recoil
12
Spread
42.5
Sway
77
Reload Speed
2.7s
Muzzle Velocity
400m/s
Melee Damage
27
Heavy Melee Damage
54
Ammunition
Name
Long
Icon
Ammo icon long
Packet
Ammo long
Melee Damage type
Melee
blunt Melee blunt icon
Heavy Melee
blunt Hmelee blunt icon

Description[ | ]

The workhorse rifle of the British Empire, the Martini-Henry IC1 is a single-shot breech-loading rifle that values simplicity and power.

Information[ | ]

  • The Martini is similar to the Sparks LRR. It trades 25% slower muzzle velocity and -6 base damage for a 1.5 second faster reload.

Gallery[ | ]

Book of Weapons[ | ]

Martini-Henry IC1 Incendiary Ammo[ | ]

Martini-Henry IC1 Incendiary Ammo
Martini Henry Incendiary
Statistics
Cost
$35

Description[ | ]

This bullet contains a small phosphorous charge that ignites when fired and sets flammable targets alight. A visible tracer can give the shooter's position away.

Book of Weapons[ | ]

Martini-Henry IC1 Deadeye[ | ]

Martini-Henry IC1 Deadeye
Martini-Henry IC1 Deadeye
Statistics
Category
Large
Cost
$140
Unlock Condition
Unlock Martini-Henry IC1; Earn 1000XP with any Martini-Henry IC1 variant
Capacity
1/10
Damage
143
Effective Range
334m
Rate of Fire
18rpm
Cycle Time
3.5s
Vertical Recoil
12
Spread
52.5
Sway
77
Reload Speed
3s (2.5s ingame)
Muzzle Velocity
400m/s
Melee Damage
27
Heavy Melee Damage
54
Ammunition
Name
Long
Icon
Ammo icon long
Packet
Ammo long
Melee Damage type
Melee
blunt Melee blunt icon
Heavy Melee
blunt Hmelee blunt icon

Description[ | ]

This single-shot breech-loading rifle is furnished with a Deadeye scope that complements its competent range and power.

Information[ | ]

  • Steady Aim - Weapon sway gradually lessens when you're looking through the scope of a rifle.

Book of Weapons[ | ]




Martini-Henry IC1 Full Metal Jacket Ammo[ | ]

Martini-Henry IC1 Full Metal Jacket Ammo
Martini Henry FMJ
Statistics
Cost
$30
Effective Range
342m
Muzzle Velocity
320m/s

Description[ | ]

A hardened casing increases this bullet's penetration power, though additional weight reduces muzzle speed. Better retains damage over distance.

Book of Weapons[ | ]

Martini-Henry IC1 Riposte[ | ]

Martini-Henry IC1 Riposte
Martini-Henry IC1 Riposte
Statistics
Category
Large
Cost
$137
Unlock Condition
Unlock Martini-Henry IC1 Deadeye; Earn 1500XP with any Martini-Henry IC1 variant
Capacity
1/10
Damage
143
Effective Range
334
Rate of Fire
18rpm
Cycle Time
3.5s
Vertical Recoil
12
Spread
42.5
Sway
84
Reload Speed
2.7s
Muzzle Velocity
400m/s
Melee Damage
82
Heavy Melee Damage
168
Ammunition
Name
Long
Icon
Ammo icon long
Packet
Ammo long
Melee Damage type
Melee
light rending Melee light rending icon
Heavy Melee
piercing Hmelee piercing icon

Description[ | ]

This single-shot breech-loading rifle is equipped with a long-bladed saber bayonet that is deadly in close quarters.

Information[ | ]

  • The Riposte converts the weak blunt attacks of the Martini into a slashing/piercing attack.

Book of Weapons[ | ]




Martini-Henry IC1 Marksman[ | ]

Martini-Henry IC1 Marksman
Martini-Henry IC1 Marksman
Statistics
Category
Large
Cost
$157
Unlock Condition
Unlock Martini-Henry IC1; Earn 2500XP with any Martini-Henry IC1 variant
Capacity
1/10
Damage
143
Effective Range
334m
Rate of Fire
18rpm
Cycle Time
3.5s
Vertical Recoil
12
Spread
62.5
Sway
69
Reload Speed
2.7s
Muzzle Velocity
400m/s
Melee Damage
27
Heavy Melee Damage
54
Ammunition
Name
Long
Icon
Ammo icon long
Packet
Ammo long
Melee Damage type
Melee
blunt Melee blunt icon
Heavy Melee
blunt Hmelee blunt icon

Description[ | ]

This single-shot breech-loading rifle is furnished with a Marksman's scope that complements its competent range and power.

Information[ | ]

  • Steady Aim - Weapon sway gradually lessens when you're looking through the scope of a rifle.

Gallery[ | ]

Book of Weapons[ | ]

Martini-Henry IC1 Explosive Ammo[ | ]

Martini-Henry IC1 Explosive Ammo
Martini Henry Explosive
Statistics
Cost
$50
Damage
138
Effective Range
309m
Muzzle Velocity
300m/s

Description[ | ]

This bullet contains a small charge that bursts on impact, scattering shrapnel over an area--the larger the bullet size, the greater the area. Reduced penetration, velocity, and damaqe, but a well-aimed shot can tear apart Grunts, Hives, and Hellhounds.

Book of Weapons[ | ]

Martini-Henry IC1 Ironside[ | ]

Martini-Henry IC1 Ironside
Martini-Henry IC1 Ironside
Statistics
Category
Large
Cost
$159
Capacity
5+1/15
Damage
143
Effective Range
334
Rate of Fire
18rpm
Cycle Time
1.8s
Vertical Recoil
12
Spread
42.5
Sway
77
Reload Speed
14.7s
Muzzle Velocity
400m/s
Melee Damage
27
Heavy Melee Damage
54
Ammunition
Name
Long
Icon
Ammo icon long
Packet
Ammo long
Melee Damage type
Melee
blunt Melee blunt icon
Heavy Melee
blunt Hmelee blunt icon

Description[ | ]

This Martini-Henry IC1 features a mechanism carrying five extra cartridges in addition to the one in the rifle's chamber which allows the wielder to replace the spent cartridge in quick succession, transforming the weapon into a makeshift repeating rifle.

Information[ | ]

  • The Ironside stays in iron sights while cycling the next round, much like Iron Eye Trait, except it does not need this Trait.
  • The Ironside fires at 32.5rpm while aiming down the sights, which is the same firerate as hipfiring.
  • With 5 rounds already loaded, it takes 6.4s to load the last bullet.

Book of Weapons[ | ]

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